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Just
a short write up... nothing fancy, don't get excited.. I have
writer's block today.
Well
as sad as it is, an era in my gaming life is drawing to a
close. Tribes 2 is coming out in just a few short, eagerly
awaited days. And Tribes 1 is dying.
Over
two years ago, I saw an advert in a magazine for a game that
looked so damned good I just had to have it.... It promised
massive outdoor and indoor environments..... An engrossing
multiplayer experience like no other...... Flying armor, flags,
vehicles and big frickin' guns.
All this
time later I have to say that the promise was certainly kept.
And then some.
I've
been playing Tribes longer than I've ever played any game
before in my life. I've met more people than before, and made
some great friends over the time. Tribes is the first game
that really got me playing online alot, and playing at a competition
level as well. (Grrrr.... Stupid KOV|Kermy. :) I became an
admin on Teamplay.net as well, for their Tribes CTF ladder.
In my personal opinion, Tribes is the best first person shooter
ever made. (Heh. Sorry Quake guys.. But it's true.) Tribes
is not only a first person shooter, it's also a first person
strategy team based game. It's not like Quake where the best
reflexes and fastest connection win, or the highest frame
rate... You can play Tribes on a crappy system with software
acceleration and still be a good player. You don't have to
be a good shot, or have reflexes of sprung steel to be a good
player. How? Because of the roles you can play, and the fact
that it's a TEAM based game. As the original box reads "No
man is an island." In Tribes, a team of not so good players
who have excellent teamwork can kick the crap out of a team
made up of excellent players who have little or no teamwork.
You
can deploy defensive turrets for your team. You can deploy
beacons or jammers. You can sit on a hill and warn your teammates
of incoming and outgoing enemies. You can control turrets
remotely. (Hmm. Rockets good.) You can just sit on the flag
in a heavy and blast anyone who comes near it. You can base
rape. You can snipe. Or you can just play like a Quake player
and running around shooting everything that moves. (You still
need to learn to fly though. :)
It's
the depth of Tribes that makes it excellent. I'm still, 2
years later, seeing people do things that surprise me from
time to time. That's a good sign. :) I do think it's about
time to find another game though. I still get all pumped up
when I'm fleeing like a coward on raindance before the evil
doers who would put and end to my camping and sniping ways,
and my heart starts beating faster on those rare occasions
I actually manage to get my ass over to their flag and get
it... But I just don't feel the urge to play the game nearly
as much as I used to.... It's still very good, but it's started
to lose that old magic. And from the number of people playing
matches on a regular basis, and playing on the base pub servers
other people feel the same way.
I'm
really looking forward to Tribes 2, and I hope they don't
screw it up... But it's the same dev team that did such an
excellent job on the original Tribes, and the guy who's in
charge over there apparently headed up the team for Heavy
Gear 2 as well. (In my opinion one of the most unappreciated
games of all time... Grrrr again.) So I don't really think
they could screw it up.
One
of the most ironic things about Tribes is that the Earthsiege/Starsiege
games have always, in my opinion, been technically superior
to their competition, the Mechwarrior series from FASA. Better
graphics and sound. Better storyline... But they've never
been as much fun, and they don't have the backstory and depth
that years of board games and novels brings to the Battletech
universe. So they have never really been all that well known......
Tribes, as near as I can tell was supposed to be kind of a
background type of game, while Starsiege has supposed to smoke
Mechwarrior 3 and Heavy Gear 2. (Rumors state that the reason
for the crappy condition of Mechwarrior 3's shipping multiplayer
was due to Microsoft's rushing it into production to beat
Heavy Gear 2 to market.) It didn't. I really don't know that
many guys who played Starsiege. It honestly just (again) wasn't
as much fun as MW and HG2.
It
was Tribes that took off. So well that it's lasted 2 years.
Hell, the sequel doesn't even have the ill fated Starsiege
name on it. Just kinda proves that a smaller game can win
out, if it's good enough and gets the attention of enough
people. And Tribes, with it's online only play was certainly
a pioneer in the first person shooter genre. Now it seems
that everyone is releasing, or plotting the same sort of thing.....
Hell, some of them (Planetside) are going to be pay-as-you-go
games. We'll see how they do. It'll be interesting.
It's
been a really good run, and I must say that the $60 I spent
on Tribes was worth it a hundred times over.
I'm
hoping that we'll see, in a few months, more people starting
to play Tribes 1 again... Assuming we're not all hopelessly
addicted to Tribes 2 by that time. If the dev team expands
on what they did in Tribes 1, I don't see how we can't be.
See
you on the battlefield in a few days. :)
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