Let
me start off this little article by stating this: World
of Warcraft is a good game. It really is. So far it's
the best Massively Multiplayer Online Role Playing Game
(MMPORG) I've ever played. It's incredibly easy to learn
and unlike
every other
MMPORG
I been into
you can play most of the game single player if you want to,
which is a huge bonus to me. WoW is breath
of fresh air in the "Grind
with a group for 25 hours a day 7 days a week to get anywhere" MMPORGs.
(I'm looking at you EQ and DAOC!)
During
the closed and open betas there were frequent disconnect
and huge lag issues but it wasn't a big
deal, after all that's why it's called a Beta. Then the
game went into retail and on my server at least there weren't
many
major
problems
for
the
longest
time.
However
In the last few months my WoW honeymoon has ended.
There's been huge problems with people disconnecting at
random
then finding that they can't get back on at all, or if they
can they're sometimes waiting up to forty-five minutes
to authenticate.
The disconnects are especially annoying when you're in a
dungeon with thirty nine other people and half of the raid
ends up getting kicked for no apparent reason and the raid
falls apart.
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Go Blizzard! I'm getting used to
seeing this screen for long periods of time. It's a good
thing that modern monitors don't get burn in easily. |
Everything
seems fine until around 7:00 PM EST, then.. Huge logon
delays,
auction house, and mail lag. I was sitting at authenticating
one night for twenty minutes, trying to get in constantly
when I thought to myself "What the hell are you doing
you idiot? Go do something else." so I went and played
Oblivion for a few hours and had a blast.
I attempted to contact Blizzard multiple times about these
odd issues. I knew it wasn't just me, as the forums were
full of other people with similar issues. The final straw
for me came in two parts. The first was when I saw an announcement
from Blizzard bragging that they'd reached five million subscribers
world wide. That's great, as long as you've got the infrastructure
to support your current users. The second was when I got
a reply back from Blizzard regarding my inquiries into the
lag issues that read "Due to privacy concerns we cannot reply
to you." I love form mail replies, especially when it
clearly shows you they didn't read the damned email you sent
in in
the first place.
Things
like this: "Thank you for taking the time to contact us
in game about {describe issue reported}." Er..........
WTF.
I mean really? After sending a large number of increasingly
polite and brittle emails to Blizzard, especially after I
got a "We understand your situation" generic reply, over
a period of a few weeks someone at Blizzard named Einaethar
FINALLY sent me this Feb 22/06.
Greetings Dave, Petition:
For the last few months most people playing the game (at
least
those on my server (Eonar) have been having
problems logging in. Long, LONG waits. We also have disconnect
issues. It's not just me, it's tons of people. Last night
during the Silithus event we had dozens of people getting
kicked constantly and having long wait times to log back
in. I would like to know what is being done by Blizzard to
fix and solve these issues. I don't think it's much for you
to give me a simple reply. "We understand your situation,
and appreciate your concern in making World of Warcraft a
better game. " is not an acceptable answer. My situation
is that I'm growing increasingly upset with the network issues
at your end, and your casual form letter replies are not
helping me feel any better about them. This is an issue that
has been happening on and off for hundreds of people, for
months now.
Answer: We wanted to let you know that we are aware of the
performance issues some players have been experiencing recently,
including: realm queues, slow character-list retrieval, authentication
delays, and loot lag, and keep you informed of the steps
we're taking to alleviate the problems. During the holiday
season, thousands of new players created accounts and many
players reactivated their dormant accounts, pushing our daily
concurrency to the highest levels we have seen since World
of Warcraft launched. This increase in concurrency increased
pressure on our systems, causing the issues listed above.
We began preparing for this increase in players prior to
the holidays, and we would like to share our plans with you.
The first step is to target some of our ongoing code improvements
specifically at decreasing pressure on World of Warcraft's
system infrastructure. We have been making and will continue
to make code improvements throughout the life of the game,
but our goal with these specific changes will be to help
streamline how item creation impacts the database, which
will help mitigate some of the issues. The second and more
impactful step will be to add new hardware to increase performance.
This increase will significantly improve the current level
of performance, and, combined with the code improvements,
should alleviate the issues listed above.
In order to accommodate the further growth of our player
base, we have plans in motion to open a new World of Warcraft
site a few months from now. This will allow us to bring a
large number of new realms online for the new players, as
well as any players who join in anticipation of The Burning
Crusade. In addition, we will begin to replace our current
systems with the newest top-of-the-line components, with
the goal of further increasing performance across all realms.
As always, we remain committed to delivering the best possible
service for you, and we will do everything necessary to ensure
that World of Warcraft continues to provide an experience
that you have to come to expect from all Blizzard games.
We appreciate your patience as we work to make the changes
discussed here over the weeks and months ahead.
Should you require further assistance, please submit another
help request the next time you are online. We hope you continue
to enjoy your experience in World of Warcraft!
For any game play questions, please refer to our site at
http://www.blizzard.com/support/wowgm/
*** Please do not respond to this email as all conversations
on this matter would be best handled online. ***
Regards,
Einaethar
Game Master
Blizzard Entertainment
WWW.WorldofWarcraft.com
That's
really all I wanted from Blizzard. Acknowledgement that
there was a problem, and what they were doing to fix
it.
Was that so very
hard? Unfortunately the issue s that I was complaining
about continued to be a problem and steadily got worse throughout
February
and
March.
In
April
the long
anticipated 1.10 patch was released and basically took
World
of Warcraft completely offline in the evenings for at least
two days.
My guildies
and I also had an interesting experience after 1.10 where
Onyxia (one of the major bosses) was bugged for us and
after an
evening of fighting, we didn't get any loot for downing her.
We're hoping that Blizzard is going to investigate this and
give us the loot but so far nothing. It's apparently a pretty
common problem after 1.10, they broke a large number of things
with a patch that was in beta for a month or so. GG Blizzard.
I'm not sure how that's possible. (Ed. Note: As of April
17th we got our Onyxia loot from Blizzard.)
Blizzard
has said they're migrating some of their servers
to new hardware, and during/after the Easter weekend
the delays with logging on seem to be much better even
during
peak times, so maybe they've finally gotten their rears
in gear and fixed things. We'll see how things work over
the
next
week
or so. At the moment I'm still annoyed, and Blizzard
can kiss my ass. I know at least a few people, including
Protocal, Orville and Skotos who've simply given up on
the game and let their accounts lapse or Ebayed them due
to the poor customer service
from
Blizzard
and the many issues that detract from their enjoyment
of the game and I know that level of frustration is growing
in the community in general.
I've
been told by quite a few people that the issues with World
of Warcraft are nothing when compared to the problems
that Everquest and some of the other MMPORGs have experienced
and I should just thank my lucky stars that I'm playing WoW.
Now to me this seems like rather poor logic. I'm getting
told by people that just because Blizzard's crappy level
of service is above other companies crappy service I should
be happy? That's like telling me I should be happy that my
new car only breaks down 10% of the time, because my old
one broke
down 20% of the time. Neither is acceptable as far as I'm
concerned.
I understand
that an MMPORG is an incredibly huge undertaking, and I
have some basic understanding of the technology behind
the whole things, and I comprehend that the infrastructure
that's required for these sorts of games is scary in it's
scale.
Know
what though? I don't really care, and it's not my problem.
Like most people out
there playing, I come home and night and want to play
the game I'm paying a monthly fee to enjoy. Not being able
to get on for days on end or wasting hours upon hours in
a dungeon only to have my night spoiled when the servers
go down AGAIN, or half of my raid party gets kicked off
and can't get back on is unacceptable, especially when
it happens over and over.
I understand
there will be problems, server down time and such and I'm
a very patient and forgiving sort. But when you're actually
surprised that you got into the game without any issues
there's
something
seriously
wrong.
As I
said, right now things seem okay but there's been stretches
of up to a week in the last few months where the
issues go away then make their return with a vengeance.
Just
how far can repetative problems with a game push you before
you finally just say "Hell with it", give up all
the work and money you've put into it and pack it in? I'm
not
quite there
with World of Warcraft, but sometimes I wonder just how much
more of Blizzard caused frustrations I can take.
I think
that Blizzard really has hit on something special with
World of Warcraft, but if they can't get their implementation
problems taken
care of it's going to hurt them in the long run. I have
a really good time when the game is up and running well,
but it's incredibly frustrating when it's not and it's a
problem that pops up constantly for months on end. And
it certainly isn't helping when people with legitimate concerns
get brushed off and treated like idiots by customer support
representatives. Right now things seem to be working pretty
well with WoW, and I'm hoping it'll continue. I think
the only reason I'm still playing is that I enjoy
playing
with Ravenous (my
guild)
so
so very
much. Other than the social aspect of it I'd probably be
off playing Obvlivion or IL2 every night.
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